top of page

Read any good books lately?

 

With a background in both fiction and non-fiction writing, I've been fortunate enough to contribute to various kinds of books over the years.

SKOL_cvr_v2.jpg
Video Game Storytelling

I wrote this easy-to-read guide to game storytelling with every type of game developer in mind. It has over 20,000 readers and has been integrated into game design programs around the world.

Professional_Techniques_Game_Writing.png

I contributed a chapter to this 2008 IGDA book, in which I explore the future of video game narrative, and predict the significant impact of AI on game writing.

Professional Techniques for Video Game Writing
Writing_Video_Game_Genres.png

I wrote a chapter in this 2009 IGDA book in which I focus on the challenges and opportunities of writing for handheld game systems such as the Nintendo DS.

Writing for Video Game Genres
Turok_2_SG.png
Turok 2 Seeds of Evil: Official Strategy Guide

I edited and co-wrote the official strategy guide for Turok 2: Seeds of Evil, published by the original version of Acclaim Entertainment.

wwf_warzone_SG.jpg
WWF WarZone
Official Strategy Guide

Editing this strategy guide provided the opportunity for my first real behind-the-scenes look at how video games are developed.

ultimate_x-men.jpeg
The Ultimate X-Men

I wrote a short story featuring Storm and Jubilee in this Byron Preiss-published anthology based on Marvel's X-Men.

bottom of page